However, OP trade companies were definitely a thing by this point with 0% autonomy, although they hadn't been supercharged by terrcorr or investments yet.ġ.30 is pretty good tbh and much more reminiscent of the 1.20-1.22 days than the 1.26 days. I'd say somewhere in the 1.20 to 1.22 era would be best. 1.23 had drilling and professionalism that were basically never worth it compared to mercs, along with the Muslim piety meter being flipped. This was also the patch that featured interest nerfs. 1.24 featured the change to the movespeed on all units that cut how fast they walk by almost 50%, making the game significantly more tedious and hurting the AI badly. It hadn't quite reached the nadir of 1.26 with terrcorr, but it was already sliding down that path.
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